Add a pause button to your Unity3d game in seconds!
sumPause is a simple, lightweight, and open-source, Unity Asset for managing a paused/unpaused state. Drag-and-drop the prefab into your scene and instantly have a working pause button. Uses the native Unity UI so you can easily change the look and feel of everything right in the editor. Licensed under MIT and CC0 so there are no worries on usage rights.
For additional support leave a comment on this page or email me – email@example.com.